Method's work was represented at the 2015 NAB Show in Las Vegas this year thanks to presentations by our VFX Supervisor Sue Rowe and Compositing Supervisor Chris Bankoff who were invited to give demos on the beautiful Autodesk stand. Sue presented exclusive behind the scenes clips of our work on The Maze Runner and Chris highlighted Flame and Shotgun use in our commercials pipeline. Method's work was also seen at the Deluxe and The Foundry stands - all of which drew big crowds during the four day conference.
We were happy to see that SHOOT's latest VFX & Animation top ten includes our Game of War Super Bowl hit 'Who I Am'. Our task was to compliment and enhance the beautifully dark mood created in camera by director Nathan Price, and bring to life the fiery battle, giant CG knight and medieval environment.
'No black eagles were harmed in the making of this commercial!' Animation World Network covers the story of how we brought Tecate's iconic bird to life.
The brand new Battlefield trailer is a live action game promo that allows viewers interactive, 360 degree control, of the camera. SHOOT magazine review our work on the project here